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kaos

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About kaos

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    RC-Cam Visitor
  1. Thx for the info. when I was looking at the crius AIOP v2 boards, all were sold out at the time. only dealextreme has v1. So I put it off for a while. Just checked the RCtimer, they have the AIOP V2 and the U-blox GPS V2 as well, so ordered a set. cheaper than at dealextreme. I just started the Multiwii thing, got my hands full just to get it up in the air. have not looked into the serial port communication yet. Will look into that.
  2. Can you point to me where to find this piece of info?
  3. kaos

    Multirotors are dangerous?

    wow, Euro has a strange way of putting ',' in the numbers. I thought it was twenty four thousand and 900 euros. Any way, I need use some thousand dollars video/photography equipment 1st to use this. I think that is cheating. they turned off the motor at or before deploying the parachute. what if you can't turn off the motor, the lines will be tangled/cut with rotors. If I still can control the multi the chances of it falling down is low. Hmm, may be an emergency switch can be programed to turn off motor then deploy the chute. if we lose signal, the fail safe can be programmed to turn off the motor and deploy the chute, I guess. A chute still need some height to deploy. they really did not specify what is the height needed to deploy the chute. A compressed Helium cartridge can be deployed very fast for lower height recovery I think.
  4. kaos

    Multirotors are dangerous?

    do you have a link to such parachute system? I am curious about how they deal with the still rotating props when it comes out.
  5. I would be interested in a board like this. I have a HK MultiWii PRO Flight Controller w/MTK GPS Module on my quad 450. and my next one most likely would be a crius AIOP board (better sensor and GPS) for a tricopter like VTOL EDF plane which I am building/drawing.
  6. kaos

    Multirotors are dangerous?

    yep, use a compressed Helium cartridge and blow into a 'balloon' it actually can float and save the multi/DSLR at low altitude.
  7. kaos

    Multirotors are dangerous?

    I wonder why no one has come out with a rigid prop guard for multi yet. It should not be so hard to make one. Many micro/mini quad already have it.
  8. hmm, I was looking at the voice module with more detail. what signal does the Vmodule gives out? It says can store 15 commmands. Once it is programed by the arduno, If we can convert these 15 commmands to a signal acceptable via I2C,Sky9x board has tons of I2C port not used yet. I wonder if we can just link the Vmodule directly to the I2C input, and MikeB can write (or beg him ) some codes (like V1-V15 voice switch) for Sky9x to accept codes from I2C. Then it would work. right? I know. Too little electronic knowledge to deal with this. But I think it can be done fairly simple?
  9. +1 Here are a few questions I have: 1. for the Sky9x board which already has an excellent audio/amp circuitry, can this be utilized/integrated and simplify the design of the PCB board? 2. Sky9x already has SD voice files and more can be added. Can this VR/arduno utilize the voice files on the SD? 3. in open9x forum there is some discussion about using the BT for audio and that can be easily implemented with this: http://www.ebay.com/itm/180878952260?ssPageName=STRK:MEWAX:IT&_trksid=p3984.m1423.l2649 and this: http://www.ebay.com/itm/Stereo-A2DP-Bluetooth-V3-0-Music-Headset-earphone-Sports-Bundel-for-iPhone-5-4S-/111113265367?pt=LH_DefaultDomain_0&var=&hash=item19dedde0d7 since the BT headset is a stereo headphone and speakerphone, can this BT thing be integrated into the VR? It would be so cool to have wireless stereo audio and VR with one simple BT connection. by the way, this is my spker holes for 9x, very inconsipicuous while makes the audio really stands out:
  10. haha, I was thinking using the ping pong ball too. Only mine is yellow. Now i know it does fit. by the way, the registration is confusing. I answered the question : "which language is spoken in the united states/" A: 150 of them according to ObamaCare and it was rejected. hmmm :) and the balidation numbers, when I click on 'voice/spker', it pronounce some really odd sound almost inaudible.
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